Corinthian Class
This version of the Corinthian class by apoclaydon is nice to see. An interesting design, this experimental vessel is based on Borg technology, and has quite a few neat aspects to its design. The good news is that this mod contains everything you'd hope for-- build button, wireframe and admirals' log pic --but the overall quality of the textures isn't as good as you'd probably hope, althouh the .SOD reduction puts this one around 1500 poly. Hopefully some of these kinks will be worked out in the 2.0 version, as the original (from Bridge Commander) is truly awesome and an equally detailed port (with alpha channel) will follow.
Worth a look for all you future-Federation lovers.
Corinthian Readme
Mesh: Daniel5042 - OUTALANCE SHIPYARDS
Textures: Daniel5042 - OUTALANCE SHIPYARDS
Poly Reduction: Apoclaydon 4439-1375
Texture Reduction: Apoclaydon 7-1
Build Button / Wireframe / Admrial Log: Apoclaydon
to install
NOTE
for modding begginners open ODF, SPR and TT files with notepad
01) Copy the folders into the main star trek armada 2 directory
02) Open a federation yard odf
03) Insert buildItemX = "fcorinthian" (replace X with the next number)
04) Open tech1.tt and fulltech.tt
05) Insert
fcorinthian.odf 3 fyard2.odf fresear3.odf fsuperbl.odf
ghologen.odf 0
gfcloak.odf 0
gfregen.odf 0
06) Open Gui_global.spr
07) Find # Federation build buttons
08) Go down to @reference=64
09) Insert b_fcorinthian fcorinthianbb 0 0 64 64
10) Find # Special weapon buttons
11) Go down to @reference=64
12) Insert:
b_gfcloak gbcloak00 0 0 64 64
b_gfregen gbregen00 0 0 64 64
13) Find
# Federation wireframes
@reference=256
14) Insert
fcorinthianw1 fcorinthianwf 0 0 48 48
fcorinthianw2 fcorinthianwf 48 0 48 48
fcorinthianw3 fcorinthianwf 96 0 48 48
fcorinthianw4 fcorinthianwf 144 0 48 48
fcorinthianw5 fcorinthianwf 192 0 48 48
NOTE
this pack includes 3 different textures for different resolutions
-to use the high resolution (1024X1024) go into the mod extras folder and rename corinthian.tgahigh
to corinthian.tga and place into the textures->RGB folder
-to use the medium resolution (512X512 the included one) go into the mod extras folder and rename corinthian.tgamed
to corinthian.tga and place into the textures->RGB folder
-to use the low resolution (256X256) go into the mod extras folder and rename corinthian.tgalow
to corinthian.tga and place into the textures->RGB folder
Version | Author | apoclaydon | Website | ||
Downloads | 1,367 | Size | 2.52 MB | Created | 2008-12-05 |
Comments
I've reloaded the files several times already and the farthest I got was that the button activated, the ship was built, but it would not leave the yard.