Vasad Class
Dan's a little closer to completing the entire set of Cardassian single-ship mods, as he set out to do, with the release of the Vasad class. The Vasad is a little different for the Cardies, rather than relying on the distinctive "shovel with a scorpion tail" design. There's something about the Vasad that looks a little funny for a Cardassian design, but that's hardly Dan's fault. Faithfully reproducing a silly design doesn't say anything about the quality of the mod, after all.
About the quality of this mod: There was once a time, not long ago, when receiving a quality Cardassian ship or station mod was a thing that happened once in a rare while. Dan's made it a practice to add a new one almost twice a week on average for the past month. This, to say the least, is a considerable feat. And the consistent awesomeness of these mods gives the Cardassian Union a much-needed boost in terms of their overall numbers of available mods and ships available.
Download this one today.
Continuing my line of replacement Cardassian ships I present the new Vasad Class, made by kitbashing Zorgs Galor Class. The model has 4 textures and a poly count of 698.
This will act as a replacement for your Vasad Class (cfrigate).
Included in this mod are:
SOD file
Ship textures
Borg textures
Ship ODF
AdmiralsLog picture
Buildbutton
Wireframe
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Installation Instructions:
1. Place "cfrigate.sod" into the Activision/Star Trek Armada II/SOD folder.
2. Place all files found in the RGB folder into the Activision/Star Trek Armada II/Textures/RGB folder.
3. Place "cfrigate.odf" into the Activision/Star Trek Armada II/odf/ships folder.
4. Place the "cfrigate.bmp" file found in the ShipImages folder into the Activision/Star Trek Armada II/bitmaps/AdmiralsLog/ShipImages folder.
(Ensuring you click "Yes" when the computer asks if you'd like to replace the older files).
5. Find the file named "gui_global.spr" found in the Activision/Star Trek Armada II/Sprites folder and open it (use notepad).
Search for where it says:
"Cardassian Wireframes"
and delete the entry for cfrigate
now find where it says:
"@reference=64"
(if "@reference=64" isn't in your Cardassian Wireframes section you'll need to add it at the end of the section).
and add:
cfrigatew1 WFcfrigate 0 0 64 64
cfrigatew2 WFcfrigate 0 0 64 64
cfrigatew3 WFcfrigate 0 0 64 64
cfrigatew4 WFcfrigate 0 0 64 64
cfrigatew5 WFcfrigate 0 0 64 64
Save and close the file.
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Credits & Thanks:
Full Credit for the original model used (Galor Class), and textures goes to Zorg
Credit for the orginal borg texture I used goes to "Scorpians" altered SFC stock sphere mod
A big thanks to Activision for releasing this game and giving us all something fun to mod and improve upon.
If you have any issues/questions or if you would like to use this mod for something you plan to release, please email me at:
dan_ocean@hotmail.co.uk
Hope you enjoy the mod! :)
Version | Author | dan1025 | Website | ||
Downloads | 810 | Size | 2.80 MB | Created | 2008-12-20 |
Comments
weapon3 = "gsensorscramt"
To:
weapon3 = "gsensorscram"
My apologies for any inconvenience.
Dan