Late 23rd Century Cardassian Twin Pack
Included in this download are two ships, the first of which is the Sartan Class (possibly known elsewhere as the Rabol), and the Gryllas Class (possibly known elsewhere as the Kaldor Class).
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Description
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Sartan: Having spent most of their time supporting the Gryllas and Brinok in their many mission roles, the Sartan type ships have since been reduced to mere escorts, usually found in small fleets with the Norin and Rasilak, either protecting larger vessels, or cargo ships on various trade routes.
Gryllas: One of the mainline cruisers throughout the early-mid 23rd century. Built before the Brinok, and later supporting them, the Gryllas were generally, a cheap construction. Adequately armed, and at the time, were able to take the fight to a Federation Excelsior with akin chances of victory.
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Star Trek: Armada II - Zero Hour
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Late 23rd Century Cardassian Ship Pack
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Cardassian Sartan Class Destroyer
Cardassian Gryllas Class Cruiser
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Credits
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Satan Class (Rabol Concept) credited to Zorg
Gryllas Class (Kaldor Concept) credited to Deemon
Sartan and Gryllas rebuild and textures credited to Aad Moreman
Build Button, Wireframe, Admirals Log and .odf credited to Ash Stephens
- Hardpoining (noding) of all three models has also been completed by me.
- Contact: ash87uk@sky.com
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Install
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Unless you have already modofied your Armada II Install, you shouldn't need to overwrite anything.
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Open the SOD folder -->
Put the sod files into the sod folder of Armada II.
Open the ODF folder -->
Put the ODF files into the odf/ships folder of Armada II.
Open the Textures/RGB folder -->
Put the TGA files into the Textures/RGB folder of Armada II.
Open the Bitmaps folder -->
Put the BMP files into the Bitmaps/AdmiralsLog/ShipImages folder of Armada II.
Open the Sprites folder -->
Find the 'gui_global.spr' file and open it.
Scroll down and locate:
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# Cardassian build buttons
@reference=64
@tmaterial=default
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Below the 'b_cquantum' line, add the following:
b_cdestroy4 gbzhsartan 0 0 64 64
b_ccruise5 gbzhgryllas 0 0 64 64
Next, scroll down and locate:
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#Cardassian wireframes
@reference=256
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Below, enter the following:
cdestroy4w1 cardframezh 0 0 128 128
cdestroy4w2 cardframezh 0 0 128 128
cdestroy4w3 cardframezh 0 0 128 128
cdestroy4w4 cardframezh 0 0 128 128
cdestroy4w5 cardframezh 0 0 128 128
ccruise5w1 cardframezh 128 256 128 128
ccruise5w2 cardframezh 128 256 128 128
ccruise5w3 cardframezh 128 256 128 128
ccruise5w4 cardframezh 128 256 128 128
ccruise5w5 cardframezh 128 256 128 128
Save and Exit.
Open the techtree folder -->
Find 'tech1.tt' and add the following under the cardassian ships:
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cdestroy4.odf 1 cyard.odf // destroyer
ccruise5.odf 2 cyard.odf cresear.odf // cruiser
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Next, locate the 'fulltech.tt' file, and add the following again under the cardassian ships:
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cdestroy4.odf 0
ccruise5.odf 0
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Save and Exit.
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File is now ready for skirmish use.
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Usage Policy
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These files are sanctioned for reuse in other Armada II Modifications through free distribution. Such the distributor need not contact me directly, though they will at all times, without excuse include this complete ReadMe in such a re-released file / completion project.
Unless specifically stated, these files are solely for Armada II use, and will not be converted to any other game, or for any other use without express permission. Conversion of these files is authorised only after acknowledgement by me.
Unless otherwise stated, these files are exclusive to Armada2Files (FileFront Network) and MSFC (Majestic Sci-Fi Central), and should not be hosted elsewhere.
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