Hutet Class v2 Hutet Class v2

(4 votes)
ViperNa, 2004-03-15

THis updates Major Payne's original Hutet class. Take a look at the ship, it's one of the best Cardassian ones around.


Hello everyone I fix the wireframe and button, and got it work in game nicely.
Just follow the installation and have fun. My previous version I discovered was taken from a
project made by Major Payne, he supplied me with the button and wireframe. Also, let me release this new final version.
I got this to only work on fresh version of Armada 2, no other mods install.

Installation:

SOD files goes directly into the SOD folder.

TGA files goes into the Textures/RGB folder. (Hint: open the texture folder the RGB folder is in there)

chutet.ODF file goes into the ODF/Ships folder. (Same as above)

tech1.TT file goes directly into the techtree folder.

cyard2.ODF file goes into the ODF/Stations. (Hope you got in down by now.)

gui_global.spr file goes directly into the Sprites folder.

Run game and test it out.

Special Thanks

To Major Payne for makes this mod. I can't take the credit for make the ship model or coding. Only for fixing the small coding errors.
Which were the weapon files being used in the ship odf file.

Version  2.0  Author  ViperNa  Website   
Downloads  1,785  Size  417.54 KB  Created  2004-03-15 

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Comments  

#1 _Black_Death_ 2004-03-15 09:40
Its good to finally see a Hulet Class with all the nessercery files. All other Hulets have had stuff missing. :thumbsup: WELL DONE :thumbsup:
#2 8472_of_borg 2004-03-19 15:56
Yea this one really works..the Cardassian's needed a good ship. Way to go :thumbsup:
#3 Waltedl 2004-06-19 07:18
if you manually type the differences in to the Gui Global file instead of just overwriting the whole thing, it should work with other mods. I figured this out when I was trying to add the Prometheus to the federation without screwing up the dominion mod. Its a bit more work, but well worth it.
#4 draconis_sharp 2004-06-22 05:37
I tried to do the same thing to the federation, except with the achilles class ship (awsome!), but I ended up screwing up the federation side and had to reinstall. As it turns out, I didn't even add all of the proper files in the first place. Also, I'm not entirely sure but I think you don't have to type as much if you have one of the editors like I do.
#5 draconis_sharp 2004-06-22 05:40
I did recently edit all of the klingon ships so that they would have more realistic weapons and such. I never got the chance to comoile them because my desktop is all screwed up and I can't get to most of my stuff. It sayss it can't find any of my documents which is where I store most of my mod backups. I really wanted to share those .odfs with the rest of the community.

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