Moving is always one of my least favourite things to have to do. There's the fact of tearing down everything you called home and stuffing it into boxes, wondering what will break along the way, what will be lost once you get there, what you wish you'd left behind.... but the whole idea of the Colonial Movers vessel implies that people are moving house from one PLANET to another (assuming they're not cargo transports like tractor-trailers, or trains).
Still, it would've been a good day to be using Colonial Movers' services when the Cylons attacked. Then you'd get to keep all your stuff! Unfortunately it'd probably be requisitioned to furnish some Marine captain's headquarters on Galactica.... but hey, at least you know where to find it.
This model by mikemckeon007 is everything you could ask for in a cargo ship. Be sure to download it.
all credits are in the readme file all i did was convert it to armada WITH PERMISSION OF COURSE
put the odf's,textures,baitmaps and sod's into the corresponding folder
after you have done that go to the sprites folder.
open your gui_global file and put the following lines into it
b_colmovers gbcolmovers 0 0 64 64
scroll down to the wireframes and insert the following
colmoversw1 wfcolmovers 320 0 160 160
colmoversw2 wfcolmovers 0 160 160 160
colmoversw3 wfcolmovers 160 160 160 160
colmoversw4 wfcolmovers 160 0 160 160
colmoversw5 wfcolmovers 0 0 160 160
after you have done that go to the techtree folder.
put the following into your tech1 and fulltech files
and add this to whatever shipyard you want to build it from
buildItemxx = "colmovers"
This material is not made or supported by Activision or MAD DOC Software. This material
is freeware and may not be use for commercial purposes! By installing this addon, you
(the user) agree to and assume all risks of said addon. As a result, I take no
responsibility for any damages that may occur to your game, mod or hardware.
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