Colonial mining vessel Colonial mining vessel

(1 vote)
mikemckeon007, 2009-03-16

As seen in countless "fleet shots", the re-imagined Battlestar Galactica has at least one prominently shown mining vessel. So now your fleet can have one of its own. At this point, the only thing it's missing is a model of Galactica (is that all?)....

Get this one right now.

Cool


all credits are in the readme file all i did was convert it to armada WITH PERMISSION OF COURSE

put the odf's,textures,baitmaps and sod's into the corresponding folder

after you have done that go to the sprites folder.
open your gui_global file and put the following lines into it

@reference=64
b_colmine gbcolmine 0 0 64 64

scroll down to the wireframes and insert the following

@reference=512
colminew1 wfcolmine 320 0 160 160
colminew2 wfcolmine 0 160 160 160
colminew3 wfcolmine 160 160 160 160
colminew4 wfcolmine 160 0 160 160
colminew5 wfcolmine 0 0 160 160

after you have done that go to the techtree folder.
put the following into your tech1 and fulltech files

colmine.odf 0


and add this to whatever shipyard you want to build it from

buildItemxx = "colmine"

==================================================

This material is not made or supported by Activision or MAD DOC Software. This material
is freeware and may not be use for commercial purposes! By installing this addon, you
(the user) agree to and assume all risks of said addon. As a result, I take no
responsibility for any damages that may occur to your game, mod or hardware.

Star Trek and related marks are trademarks of Paramount Pictures. Activision is a
registered trademark of Activision, Inc. All right reserved. All other trademarks
and trade names are the properties of their respective owners.

Version    Author  mikemckeon007  Website   
Downloads  391  Size  2.19 MB  Created  2009-03-16 

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