Season three of Battlestar Galactica had a sort of hit-and-miss quality to its episodes, but one of the better ones featured a guest appearance by a smaller battlestar, called the Battlestar Valkyrie. The story of a long-time Cylon PoW brought back to the Admiral's attention after quite a few years was.... interesting, if slightly implausible. Still, it's nice to see a different battlestar model, and mikemckeon007's port of this ship from the BC BSG mod pack (along with all the work he's been doing in that regard lately) captures all the details nicely.
Download this one today.
credits = Kophjaeger and tip top for the model,and textures (the read me has more details)
put the odf's,textures,bitmaps and sod's into the corresponding folder
after you have done that go to the sprites folder.
open your gui_global file and put the following lines into it
b_valkyrie gbvalkyrie 0 0 64 64
b_gcolteam gbcolteam 0 0 64 64
scroll down to the wireframes and insert the following
valkyriew1 wfvalkyrie 320 0 160 160
valkyriew2 wfvalkyrie 0 160 160 160
valkyriew3 wfvalkyrie 160 160 160 160
valkyriew4 wfvalkyrie 160 0 160 160
valkyriew5 wfvalkyrie 0 0 160 160
now once you have that done open up your weapons.spr file and add the following lines of text
or just use the weapons.spr I included
bssalvo bpulse11 0 64 128 32
whelt Whelt 0 0 32 32 @anim=tex4x4
after you have done that go to the techtree folder.
put the following into your tech1 and fulltech files
and add this to whatever shipyard you want to build it from
buildItemxx = "valkyrie"
my email is email@example.com
This material is not made or supported by Activision or MAD DOC Software. This material
is freeware and may not be use for commercial purposes! By installing this addon, you
(the user) agree to and assume all risks of said addon. As a result, I take no
responsibility for any damages that may occur to your game, mod or hardware.
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