Premonition Class and Variants Premonition Class and Variants

(18 votes)
Major A Payne, 2003-01-07

Premonition Class, and Variants. Please Note this isnt a coverted ship, .max and .3ds files are included with textures...


MESH DETAILS

Name: Federation Premonition Class
Build Time: Aprox 10 hours
Poly Count: 1236

Name: Federation Premonition Class (Refit version)
Build Time: (+15 minutes)
Poly Count: 1514

Name: Federation Premonition Class (Variant nacelles)
Build Time: (+20 minutes)
Poly Count: 1150

TEXTURE DETAILS

Original Source: High Poly CGI Sovereign model
Credited To: Sovereign model and textures created by Ed Giddings
Construction Time: n/a

ADDITIONAL CREDITS
-Andy 'Deemon' Johns for the Sovereign nacelles used as a template to rebuild a new pair of nacelles (the actual nacelle mesh was scratch built using this reference) (Also credit to Deemon for nacelle variant using model section "nacelle" from MP1.9se Prometheus Class)

USER LICENCE
The end user licence indicates that you are using the files located within this zip for non profitable usage. Any such transgretion of this user licence will result in possible criminal charges to the fullest extent of the law. You are also required to provide adequate credits if these materials are released to the general public in any form of modification for any type of software usage. This includes such things as game model conversion or rendering picture style creation. Please take the time to read and adhere to this end user licence to avoid any misunderstanding.

Any questions or comments please feel free to submit them to: mapayne@ntlworld.com

Version    Author  Major A Payne  Website   
Downloads  3,182  Size  506.58 KB  Created  2003-01-07 

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Comments  

#11 Transmission 2004-07-26 03:14
I know a number of people have said this above but im adding it too! Ace ship but what is the point of making it if your not going to have an SOD, ODF etc! u make a real good ship that hardly anyone can use! seems a little pointless!
#12 Ultimate_Dragon 2004-10-25 13:18
this is a fine mod!!! i just need to figure out hardpoints and im done (ive already converted to sod format using milkshape so...)

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