Mod Title: Federation Prometheus Class Starship
Version: 1.0
Race: Federation
Game: Armada 1
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CREDITS

Original Design: Paramount. The Prometheus class was designed by 
Star Trek: Voyager senior illustrator Rick Sternbach and rendered 
as a CGI model by Foundation Imaging. 
Model: Icewolf132 
Textures: Icewolf132
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INTRODUCTION

The Prometheus-class is a highly classified Federation starship 
designed for deep-space tactical assignments. It is one of the 
most advanced Starfleet vessels in operation. Although the 
Prometheus design included a multi-vector assault mode, which 
allowed the ship to split into three semi-independent sections 
that could each deliver massive force against an enemy target, 
this mod DOES NOT incorporate those features. The model's creator, 
Icewolf132, has made and released such a version for the A2 
community.
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SETUP INSTRUCTIONS

1. Download file. Download file, virus check and extract files 
to a known location other than the Armada directory.

2. Copy files. 

Copy the *.SOD to your Armada SOD Directory 
Copy the *.odf to your Armada Addon Directory 
Copy the *.tga to your Armada Textures/Rgb Directory (see note)

Note: The user of this mod needs to decide whether he/she wants to 
use the high end or low end textures with this mod. In the event you 
are running a low end machine, please use the lower resolution textures 
instead. These included textures can be found in the titled Lower 
Resolution Textures. Please copy only one set of textures over to the 
Armada Textures/Rgb Directory.

3. Make it buildable by a shipyard. Open a shipyard object definition file (odf) (e.g., fyard2.odf) and insert a new builditem under the construction parameters:

// Construction Parameters
buildItemX = "fprom"

where X represents the next number in the sequence. Save the file into the Armada Addon Directory and exit.

4. Mod the appropriate Techfile files. Open an appropriate techtree file 
(e.g., tech1.tt is for standard tech mode) and add the following lines:

fprom.odf 0

Save the file into the Armada Addon Directory and exit.

5. Add build buttons and wireframes. Open the gui_global.spr file located in the Star Trek - Armada\Sprites folder. Add the following lines under the # Federation build buttons header:

@reference=64
b_fprom gbfprom 0 0 64 64

Next add the following lines under the Federation section of the # Ship 
Wireframes heading.

fpromw1 fwprom 40 0 40 40
fpromw2 fwprom 0 40 40 40
fpromw3 fwprom 40 40 40 40
fpromw4 fwprom 80 0 40 40
fpromw5 fwprom 0 0 40 40

Save the file and exit.

6. Add weapon references (weapon.spr). No modifications are required.

7. Add captain sound references (events.odf). No modifications are 
required.

8. Have fun with the Prometheus Class Starship.

9. Contact Info. In the event you need to contact me, I can be reached at pepperman35@hotmail.com.

10. Uninstall Info. To uninstall this mod, manually reverse the previous steps.

11. Legal.

This material is not made or supported by Activision or MAD DOC Software. 
This material is freeware and may not be use for commercial purposes! 
By installing this addon, you (the user) agree to and assume all risks 
of said addon. As a result, I take no responsibility for any damages 
that may occur to your game or hardware.

Star Trek and related marks are trademarks of Paramount Pictures. 
Activision is a registered trademark of Activision, Inc. All right 
reserved. All other trademarks and trade names are the properties of 
their respective owners.