*******************************************************************************************
* Name: IKS Divine Right class Battleship
*
* Version: 1.0
*
* Release Date: 30 June 2009
*
* Game: Armada II
*
* Model Credits:
*    -  Game: Star Trek Armada II
*    -  Ship Design: Atolm
*    -	Mesh Developer: pepperman
*    -	Texture Developer: pepperman
*
* Wireframe, Build Buttons and Object Definition Files (ODFs):
*     - Activision and Mad Doc Software
*     -	Pepperman
*
* Audio Files:
*     -  None.  Uses stock sounds.
*
* Permissions:  Feel free to use this ship in your mods, just do the honorable
* thing with the permissions.  Qapla'
* 
*****************************************************************************************************
Introduction

The Divine Right Class is the latest design to come from the shipyards at Qo'noS.  This 
Imperial Klingon Starship is one of most heavily armed battleships within the fleet. Type-3 
disruptor cannon and photo torpedoes are standard for this class vessel but she can also 
be outfitted with a plasma cannon. To Sto-vo-kor. Today is a good day to die.

Setup Instructions:
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1.  Download file
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Download file, virus check and extract files to a known location other than
the Armada II directory

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2. Copy files
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Copy the *.SOD to your SOD Directory
  C:\Program Files\Activision\Star Trek Armada II\SOD

Copy the *.odf to your Odf Directories
  C:\Program Files\Activision\Star Trek Armada II\odf\ships

Copy the *.tga to your Textures/Rgb Directory
  C:\Program Files\Activision\Star Trek Armada II\Textures\RGB

Copy the *.bmp to your bitmaps directory
  C:\Program Files\Activision\Star Trek Armada II\bitmaps\AdmiralsLog\ShipImages

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3. Mod the ship files and make it buildable by the shipyard
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Open the Federation shipyard odf file (e.g., kyard2.odf) and insert a 
new builditem under the construction parameters:

// Construction Parameters
buildItemX = "kbattle5A2"

Where X is the next available number in the sequence.

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4. Mod the appropriate Techfile files
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Open an appropriate techtree file (e.g., tech1.tt is for standard tech mode)
and add the following lines.  

kbattle5A2.odf       2 kyard2.odf kupgrade.odf              // battleship (divine right class)

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5. Mod the Gui_global.spr to add build buttons and wireframes
==========================================================================

Open the gui_global.spr file located in the Sprites
folder.  

  C:\Program Files\Activision\Star Trek Armada II\Sprites

Add the following lines under the # Klingon build buttons header:

@reference=64

b_kbattle5A2	gbkbattle5A2			0	0	64	64


Now add the wireframe references under the follwing header:

# Klingon wireframes
@reference=256

# Wireframe for the Divine Right class Battleship

kbattle5A2w1			kbattle5A2wf		0	0	48	48	
kbattle5A2w2			kbattle5A2wf		48	0	48	48	
kbattle5A2w3			kbattle5A2wf		96	0	48	48	
kbattle5A2w4			kbattle5A2wf		144	0	48	48	
kbattle5A2w5			kbattle5A2wf		192	0	48	48

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6. Mod the weapon.spr to add weapon references
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Open the weapon.spr file located in the Sprites
folder.

  C:\Program Files\Activision\Star Trek Armada II\Sprites

Add the following lines under the respective headers:

No modifications required.  Uses stock weapons.

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7. Mod the damage.spr to add/upgrade damage mechanisms
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Open the damage.spr located in the Sprites folder.

  C:\Program Files\Activision\Star Trek Armada II\Sprites

Add the following lines:

No modifications required.  Uses stock damage sprites.

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8. Have fun with the Divine Right class Battleship
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I hope you enjoy this addition to ST Armada II.  Have fun.

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9. Contact Info
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Feel free to drop me a line and let me know what you thought of the addon.

pepperman35@hotmail.com

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10. Uninstall Info
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Reverse the steps above to remove this ship.

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11. Legal
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This material is not made or supported by Activision or MAD DOC Software. This material 
is freeware and may not be use for commercial purposes!  By installing this addon, you 
(the user) agree to and assume all risks of said addon.  As a result, I take no
responsibility for any damages that may occur to your game, mod or hardware.

Star Trek and related marks are trademarks of Paramount Pictures. Activision is a 
registered trademark of Activision, Inc.  All right reserved.  All other trademarks
and trade names are the properties of their respective owners.
