#include "photon.odf"

//Name of the ODF file for the ordinance for this weapon
ordName = "fconnyphoto"

//Display name for this weapon
wpnName = "Photon Torpedo"

//Time Delay between shots
shotDelay = 3.5f

//Sound which is played when the weapon fires
fireSound = "FTosPhot.wav"

// Range within which the weapon will fire.
range = 500.0f

//save up our fire
saveFire = 1

//max number of shots we can save
maxShots = 3 (number of projectiles in the burst)

//the minimum time between saved shots
minimumShotInterval = 0.5 (time between burst shots)

// Restrict the Fire Arc
restrictFireArc = 1

//Fire arc from front of hardpoint
firearc = 1.5