#include "orbital.odf"

//**********************************************************************
//MAIN DESIGN PARAMETERS

//Name of Ship class in Ship Display window & in edit mode & tooltip
unitName = "Halo"

//tooltips
tooltip = "Halo"
verboseTooltip = "An artifical ring built by the Forerunners that simulates a class M atmosphere. It is refered to as a fortress world again a race called the Flood. This station is equipped with a mining beam and a deadly shockwave that kills all life within 20,000 lightyears."

//Race which can build ship & starting race of ship
race = "forerunner"

//Amount of time required to build facility
buildTime = 260.0

//Number of officers required to build this ship
officerCost = 6

//Number of crew required to build ship & Starting crew
//crewCost = 1000

//Dilithium Cost to build
dilithiumCost = 4000

//Max Shield Strength & Begining Shield Strength <1000
maxHealth = 90000

//Rate at which shield recharges (points per second... we think)
shieldRate = 19

shieldGeneratorHitPoints = 900
weaponsHitPoints = 920
lifeSupportHitPoints = 950
sensorsHitPoints = 910

// Speed multiplier for mining
miningMultiplier = 0.9

//Maximum Value of Special Energy
maxSpecialEnergy = 1000

//Rate at which special energy recharges (points per second... we think)
specialEnergyRate = 1

//Possible Craft Names
possibleCraftNames = 
	"Halo Installation 04" "Halo Installation 02" "Halo Installation 01" "Halo Installation 03"
	"Halo Installation 05" "Halo Installation 06" "Halo Installation 07"

//**********************************************************************
//ART PARAMETERS & WEAPON NAMES

// Mining Beam
weapon1 = "gOrbitalBeam"
weaponHardpoints1 = "hp01"

//Detect Cloak 
weapon2 = "gdetectf"
weaponHardpoints2 = "hp05"

//Teh shockwave
weapon3 = "gWdeathwave"
weaponHardpoints3 = "hp01"

//Pulse....
weapon4 = "rtpulse"
weaponHardpoints4 = "hp02"

//photon
weapon5 = "ffphot"
weaponHardpoints5 = "hp01"

// Hardpoints to hit for various systems and other locations.
enginesTargetHardpoints = "hp01" "hp02"
lifeSupportTargetHardpoints = "hp03" "hp04"
weaponsTargetHardpoints = "hp05"
shieldGeneratorTargetHardpoints = "hp06"
sensorsTargetHardpoints = "hp07"
hullTargetHardpoints = "hp08"
criticalTargetHardpoints = "hp09"

//**********************************************************************
//MESSAGE & SOUND PARAMETERS

eventSelect = "OrbitalFacilitySelect"
eventAcknowledge = "OrbitalFacilityAcknowledge"
eventDecommission = "OrbitalFacilityDecommission"

//**********************************************************************

hotkeyLabel = "HOTKEY_F11"

shieldProtection = 1

//The following section's values should add up to 100
enginesHitPercent = 0.0f
lifeSupportHitPercent = 0.0f
weaponsHitPercent = 0.0f
shieldGeneratorHitPercent = 0.0f
sensorsHitPercent = 0.0f
hullHitPercent = 10.0f
crewHitPercent = 0.0f
shieldProtection = 1.0
