#include "research.odf"

//**********************************************************************
//MAIN DESIGN PARAMETERS

//Name of Ship class in Ship Display window & in edit mode & tooltip
unitName = "Quantum Slipspace Station"

//tooltips
tooltip = "Quantum Slipspace Station"
verboseTooltip = "The QSS researches new technology by opening mini-slipspace rifts to the Ark. It researches Sentinel fusion, Onyx Sentinels, Ship Upgrades, and the Halo deathwave."

//Race which can build ship & starting race of ship
race = "forerunner"

//Amount of time required to build ship
buildTime = 150.0

//Number of officers required to build this ship
officerCost = 10

//Dilithium Cost to build
dilithiumCost = 500

//Metal cost to build
metalCost = 750

//Latinum Cost to build
latinumCost = 0

//Max Shield Strength & Begining Shield Strength <1000
maxHealth = 3000

//Rate at which shield recharges (points per second... we think)
shieldRate = 2.5

//Possible Craft Names
possibleCraftNames = 
	"QSS"

//**********************************************************************
//Construction Parameters

podHardpoints = "hp01" "hp02" "hp03" "hp04" "hp05" "hp06" "hp07" 
buildItem0 = "HaloPod"
buildItem1 = "SenPod1"
buildItem2 = "SenPod2"
buildItem3 = "SenW2pod"
buildItem4 = "SenE2pod"
buildItem5 = "SenS2pod"
buildItem6 = "SenSh2pod"

secondaryBuildItem3 = "SenW3pod"
secondaryBuildItem4 = "SenE3pod"
secondaryBuildItem5 = "SenS3pod"
secondaryBuildItem6 = "SenSh3pod"

//**********************************************************************


//**********************************************************************
//ART PARAMETERS & WEAPON NAMES


// Hardpoints to hit for various systems and other locations.
enginesTargetHardpoints = "hp01" "hp06" "hp07" "hp08" "hp09" "hp10"
lifeSupportTargetHardpoints = "hp01" "hp11" "hp12" "hp13" "hp14" "hp15"
weaponsTargetHardpoints = "hp01" "hp02" "hp03" "hp04" "hp05"
shieldGeneratorTargetHardpoints = "hp01" "hp06" "hp07" "hp08" "hp09" "hp10"
sensorsTargetHardpoints = "hp01" "hp11" "hp12" "hp13" "hp14" "hp15"
hullTargetHardpoints = "hp01" "hp02" "hp03" "hp04" "hp05"
criticalTargetHardpoints = "hp01"
//**********************************************************************

//**********************************************************************
//AI system parameters
//These parameters influence how the AI evaluates and compares craft.


//The normalized intrinsic value of a target.  High value craft make good
//attack targets. (0.0=lowest value, 1.0=highest value)
intrinsicValue = 1.00f


//**********************************************************************


//**********************************************************************
//MESSAGE & SOUND PARAMETERS

//eventSelect = "AdvResearchStationSelect"
//eventAcknowledge = "AdvResearchStationAcknowledge"
//eventDecommission = "AdvResearchStationDecommission"


//**********************************************************************


//**********************************************************************
//KEYMAP LABEL
// Obsolete, use hotkeyLabel
// keymapLabel = "science_station"
hotkeyLabel = "HOTKEY_F7"

//************************************************************
// Brian additions for context sensitive menus
transporter = 1
