//Name of the ODF file for the ordinance for this weapon
ordName = "clairvoyantLink"

// Mark this as a special weapon.
special = 1

//Display name for this weapon
wpnName = "Database Link"

//tooltips
tooltip = "Database Link"
verboseTooltip = "This weapon allows the monitor to hack into an enemy's database to see navigational data"

//Location of the button in the speed panel
//buttonSlot = 1
buttonSlot = 2

// Priority of button in the speed panel, this is only
// used if it is non-zero.
buttonPriority = 5

//Type of border to use for this button.
//0 = No border.
//1 = Offensive border.
//2 = Defensive border.
buttonBorder = 1

//Time Delay between shots
shotDelay = 5.0

// Range within which the weapon will fire.
range = 800.0f

//Sound which is played when the weapon fires
fireSound = "monitorclair.wav"

//Programming Stuff DO NOT CHANGE
classLabel = "toggleweapon"


specialEnergyCost = 0

needTarget = 1
// set target restrictions
targetAlliedCraft = 0
targetAlliedBuildings = 0
targetEnemyCraft = 1
targetEnemyBuildings = 0

hotkeyLabel = "HOTKEY_F2"