	// Map Definitions

	// Handle for Fluidic Rift (fluidicrift) object fluidicr1034
	Handle fluidicr1034




	// Map Object Initialization

	fluidicr1034 = GetHandle( "fluidicr1034" );



	// AI special forces



	//
	// PATHS
	//

	// Path: "Camera_1" (2 points)
	// Path: "Camera_2" (2 points)
	// Path: "Camera_3" (2 points)
