	// Map Definitions

	// Handle for Class H Planet (pb_clssh) object planet1
	Handle planet1

	// Handle for Class J Planet (pb_clssj) object planet2
	Handle planet2




	// Map Object Initialization

	planet1 = GetHandle( "planet1" );
	planet2 = GetHandle( "planet2" );



	// AI special forces



	//
	// PATHS
	//

	// Path: "Camera_1" (2 points)
	// Path: "Camera_2" (2 points)
